Valvo
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Valvos will erratically wander around the room, occasionally stopping in place for moment. When damaged, they have a chance to fire out a dense volley of projectiles in a cone shape towards source of the damage. The projectiles' size grows the further away they are from the Valvo. On death, a Valvo will leave behind a large blood projectile that will fall to the ground.
Trivia
- Valvos have a unique appearance when encountered on the Mortis floor if the Last Judgement MOD is installed.