Status Effects

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Status Effects are special effects that can be inflicted on an enemy from a variety of sources, such as tears, bombs, and items. Each status effect has a color and/or symbol/effect associated with them for easy identification. These colorations are not to be confused with champions.

This page is about status effects added by Fiend Folio. More information about the vanilla status effects can be found in the vanilla page.

Effects

Effect Appearance Description
Bruised
Bruised
  • Bruised enemies will take 1 additional flat damage from all damage sources. Bruised can be stacked multiple times on the same enemy up to 5 times, further increasing the damage they take. The amount of extra damage an enemy takes while bruised may vary depending on the effect that has applied it.
Drowsy & Sleepy
Drowsy
  • Drowsy enemies will turn blue and begin to slow down until they come to a complete stop and fall asleep. Sleeping enemies will not be able to move or attack until the effect wears off and will take double damage on the next hit they take, but this will also awaken them and end the effect prematurely.
  • Damage an enemy takes while in the drowsiness stage of the effect won't interrupt them falling asleep.
Berserked
Berserked
  • Berserked enemies will gain a movement and attack speed boost, and will target enemies and Isaac at random. They deal 2.1× their max HP in damage to other enemies on contact and with any projectiles they shoot, but will also deal a full heart of damage to Isaac, regardless of its original source. If there are no other enemies, they will target Isaac instead.
  • Berserked enemies will take 50% more damage from all sources, but will also be unable to die until the effect ends, or until there are no other enemies not afflicted with berserk.
Sewn
Sewn
  • Sewn enemies will link together with other Sewn enemies with a thread, causing all damage they take to be applied to all other enemies linked.
Doomed
Doomed
  • Doomed enemies will have a number counter above them. This counter will tick down by 1 each time the enemy is damaged by Isaac and, upon hitting 0, will deal a burst of 5× Isaac's damage while removing the doom effect.
Hemorrhaging
Hemorrhaging
  • Hemorrhaging enemies will bleed profusely, taking damage every 2 game ticks, as well as creating puddles of red creep and spraying bloody projectiles that deal damage to other enemies. The size of the creep puddles created will scale with the size of the enemy, and the damage of the bloody creep and projectiles will fluctuate slightly, but is influenced by Isaac's damage stat and can potentially vary depending on the effect that applied it.
Multi-euclidean
Multi-euclidean
  • Multi-euclidean enemies will cause any of Isaac's tears, lasers, or bombs that make contact with them to pass through and split into two parallel ones, similar to Multidimensional Baby.png Multidimensional Baby. Once a tear has been doubled, it cannot be doubled again by hitting another multi-euclidean affected enemy.
Glitched
Glitched
  • Glitched enemies will have their attack patterns become broken or disrupted as their AI becomes occasionally overwritten by Poople.png Poople, which causes them to take drastically increased knock-back and slide around the room while occasionally leaving brown creep on the ground behind them.
Martyr
Martyr
  • Enemies that have become martyrs will leave behind ghostly afterimages with a small aura. Standing in the aura grants a 1.1× damage multiplier, 0.8× max tear delay multiplier, and homing tears, similar to Hallowed Ground.png Hallowed Ground. Martyred enemies will fade away after 5 seconds. Bosses and mini-bosses can not become a martyr.

Collectibles

The following tables list the items, trinkets, and collectibles from the mod that may apply status effects to enemies.

Bruised

Active Items

Name Icon Flavor Text Description Quality
Empty Book
Empty BookOne time use
Write your own story!
  • Customizable active item.
  • Does a variety of effects depending on what the player chooses.
1 
Sanguine Hook
Sanguine HookUnlimited
This doesn’t belong to you
  • Throwable hook that latches onto and pulls in enemies and pickups.
  • Enemies become bruised while hooked.
  • Releasing enemies makes them hemorrhage and launch bloody tears towards Isaac that hurt other enemies.
3 

Passive Items

Name Icon Flavor Text Description Quality
Black Lantern
Black Lantern
Silver-Lined Curses
  • +1 Black Heart.png Black Heart.
  • Guarantees a curse on every floor.
  • Replaces curses with special new types of potentially beneficial curses.
2 
Deimos
Deimos
Lifelong partner
  • Spawns a familiar that fires hooks that latch onto and pull enemies/pickups.
  • Remains stationary while pulling in enemies/pickups.
  • Inflicts enemies with bruising while hooked.
  • On releasing enemies, inflicts them with hemorrhaging and fires blood tears in the direction they were released.
3 
Emoji Glasses
Emoji Glasses
It's lit
  • Isaac fires emoji tears that each have a unique effect.
  • Cycles through 3 different emojis at a time.
1 
Nyx
Nyx
Cast
  • Grants 3 gems that can be cast while attacking, homing onto enemies to inflict damage and bruise them.
  • Bruised enemies take bonus damage from all sources based on the number of stacks applied.
3 
Prank Cookie
Prank Cookie
Tastes like corn
  • Grants multi-colored tears with different status effects added in Fiend Folio.
3 
Rubber Bullets
Rubber Bullets
Bruising Tears
  • Luck-based chance to fire bullet tears that bruise enemies.
  • Bruised enemies take bonus damage from all sources of damage based on the number of stacks applied.
3 

Trinkets


Name Icon Flavor Text Description
Jevilstail
Jevilstail
I can do anything!
  • For each new room Isaac enters, grants one wacky effect in a rotating list which can be either helpful, harmful, or neither.
Name Icon Flavor Text Rock Type Rock Rarity Description
Cast Gem
Cast Gem
Crystalline friend
Normal
RockRarityIcon Rare.png
Rare
  • Grants a homing Nyx Nyx gem that can be cast while attacking and sticks to enemies, dealing damage and inflicting Bruising.
  • Has special synergies with certain items.
Rebellion Rock
Rebellion Rock
Overcome thine adversaries
Normal
RockRarityIcon Rare.png
Rare
  • When Golem takes damage, deals minor damage to all nearby enemies, knocks them back, and inflicts them with bruised.
Rubber Geode
Rubber Geode
Rubbery tears, geode bonus
Geode
RockRarityIcon Common.png
Common
  • Chance to fire bouncing tennis balls that inflicts bruising and deal additional knockback.
  • Geode Bonus: Increases the chance to fire a tennis ball, as well as its knockback and shot speed.

Pickups

Name Icon Back Flavor Text Effect
Metal Energy
MetalEnergy.png
EnergyBack.png
"Draw bruising"
  • Inflicts all enemies in the room with Bruising.

Pill Effects: Epidermolysis, which reduces the amount of invincibility frames, uses the same visuals as bruising, inflicting it on Isaac instead.

Drowsy and Sleepy

Active Items

Name Icon Flavor Text Description Quality
Bedtime Story
Bedtime Story2 rooms
Ready for bed
  • Makes all enemies in the room drowsy.
  • Drowsy enemies will slow down and eventually fall asleep.
  • Damaging a sleeping enemy deals double damage, but wakes them up.
2 

Passive Items

Name Icon Flavor Text Description Quality
Hypno Ring
Hypno Ring
Drowsing tears
  • Luck-affected chance to fire tears that makes enemies drowsy.
  • Drowsy enemies slowly fall asleep, moving and attacking increasingly slower over time.
  • Sleeping enemies remain still until they awake. They take double damage while asleep, but will instantly wake up upon taking any damage.
2 
Prank Cookie
Prank Cookie
Tastes like corn
  • Grants multi-colored tears with different status effects added in Fiend Folio.
3 

Trinkets

Name Icon Flavor Text Rock Type Rock Rarity Description
Fractal Geode
Fractal Geode
Don't look too deep, geode bonus
Geode
RockRarityIcon Rare.png
Rare
  • 15% chance that scales with luck to fire a spiraling tear that causes enemies to become drowsy.
  • Geode Bonus: Increases the odds to shoot a spiraling tear by 20%, and the tear has a 1/3 chance to cause enemies to immediately fall asleep.
Sheep Rock
Sheep Rock
Sleepy tears
Normal
RockRarityIcon Rare.png
Rare
  • 7% chance scaling with luck to fire a tear that decelerates and floats in place and makes enemies drowsy.

Pickups

Pill Effects: Melatonin inflicts all enemies in the room with drowsy, causing them to go to sleep.

Berserked

Passive Items

Name Icon Flavor Text Description Quality
Lil Minx
Lil Minx
Double-tap possesser
  • Spawns a pink Menace.png Menace familiar that charges at enemies.
  • Double-tapping the shoot button will have Lil Minx possess the nearest enemy and inflict them with berserk.
  • Double-tapping the shoot button again will have Lil Minx exit the enemy and launch a spectral tear barrage.
  • Berserked enemies periodically switch targets between Isaac and other enemies, deal and take bonus damage, move faster, and cannot die during the duration.
3 
Prank Cookie
Prank Cookie
Tastes like corn
  • Grants multi-colored tears with different status effects added in Fiend Folio.
3 

Trinkets

Name Icon Flavor Text Rock Type Rock Rarity Description
Homoerotic Ruby
Homoerotic Ruby
Eternal flame, baby!
Normal
RockRarityIcon Rare.png
Rare
  • Female enemies periodically have a chance to become berserk.
  • Chance to fire flaming tears that burns enemies.

Pickups

Name Icon Back Flavor Text Effect
Fighting Energy
FightingEnergy.png
EnergyBack.png
"Draw berserk"
  • Inflicts all enemies in the room with Berserk.

Sewn

Passive Items

Name Icon Flavor Text Description Quality
Pinhead
Pinhead
Sewing Shot
  • Luck-based chance to shoot sewing needles that pierce and inflict enemies with sewn.
  • Sewn enemies link damage taken onto all other enemies with sewn.
3 
Prank Cookie
Prank Cookie
Tastes like corn
  • Grants multi-colored tears with different status effects added in Fiend Folio.
3 

Doomed

Passive Items

Name Icon Flavor Text Description Quality
Prank Cookie
Prank Cookie
Tastes like corn
  • Grants multi-colored tears with different status effects added in Fiend Folio.
3 
Toy Piano
Toy Piano
Diabolus in musica
  • 22% chance, scaling with luck, to fire tears that doom enemies.
  • Doomed enemies gain a counter that goes down every time they take damage. Upon reaching zero, the enemy takes 5× Isaac's damage and the effect is removed.
3 

Trinkets

Name Icon Flavor Text Rock Type Rock Rarity Description
Rock from an Abyss
Rock from an Abyss
They feel doomed
Normal
RockRarityIcon Rare.png
Rare
  • Luck-based chance to apply Doom to 3 random enemies at the start of the room.

Hemorrhaging

Active Items

Name Icon Flavor Text Description Quality
Sanguine Hook
Sanguine HookUnlimited
This doesn’t belong to you
  • Throwable hook that latches onto and pulls in enemies and pickups.
  • Enemies become bruised while hooked.
  • Releasing enemies makes them hemorrhage and launch bloody tears towards Isaac that hurt other enemies.
3 
Sculpted Pepper
Sculpted Pepper8.33 seconds
Strength in arrogance
  • Spawns a stone block on use.
  • Attacking the stone block chisels it.
  • Fully chiseled stone blocks produce an aura that gives status effects to enemies and buffs to Isaac, with the types of effects differing with the appearance of the statue.
3 

Passive Items

Name Icon Flavor Text Description Quality
Lawn Darts
Lawn Darts
Hemorrhaging tears
  • Luck-affected chance to fire tears that inflict enemies with hemorrhaging.
  • Hemorrhaging enemies periodically take damage, spew blood tears randomly around themselves, and leave blood creep on the ground that damages other enemies.
2 
Prank Cookie
Prank Cookie
Tastes like corn
  • Grants multi-colored tears with different status effects added in Fiend Folio.
3 

Pickups

Name Icon Back Flavor Text Effect
Colorless Energy
ColorlessEnergy.png
EnergyBack.png
"Draw hemorrhaging"
  • Inflicts all enemies in the room with Hemorrhaging.

Multi-euclidean

Passive Items

Name Icon Flavor Text Description Quality
Prank Cookie
Prank Cookie
Tastes like corn
  • Grants multi-colored tears with different status effects added in Fiend Folio.
3 
Time Itself
Time Itself
Multi-euclidean tears
  • Has a chance to fire tears that cause enemies to become multi-euclidean.
  • Multi-euclidean enemies can be shot through, doubling the tears.
3 

Glitched

Active Items

Name Icon Flavor Text Description Quality
Nil Pasta
Nil Pasta2 rooms
Spaghetti code
  • Captures up to 5 enemies with spaghetti ropes and holds them in place.
  • Pulling out the spaghetti also removes parts of the enemies' code, causing them to become glitched and constantly take damage over time.
  • Glitched enemies will occasionally lose their AI, sometimes replacing their behavior with that of Poople.png Poople.
1 

Pickups

Name Icon Back Flavor Text Effect
Download Failure
DownloadFailure.png
FailureBack.png
"Why are all my enemies sliding around?" Inflicts all enemies in the room with Glitched.

Martyr

Passive Items

Name Icon Flavor Text Description Quality
Crucifix
Crucifix
For your sins, they die
  • Enemies killed by tears will leave behind a short-lived ghost with an aura.
  • Standing in the aura grants a boost to tear rate and damage, and makes Isaac's tears homing.
3 
Prank Cookie
Prank Cookie
Tastes like corn
  • Grants multi-colored tears with different status effects added in Fiend Folio.
3 

Vanilla Status Effects

Main article: Status Effects on the TBoI:Rebirth wiki

Active Items

Name Icon Flavor Text Description Quality
Empty Book
Empty BookOne time use
Write your own story!
  • Customizable active item.
  • Does a variety of effects depending on what the player chooses.
1 
Golden Frog Head
Golden Frog HeadUnlimited
Gas Is Good
  • Forces Isaac to stand still while used.
  • Letting go makes Isaac fart, the fart getting more powerful the longer it is held down.
1 
Kalu's Severed Head
Kalu's Severed Head10 seconds
Horrifying visage
  • Is held above Isaac's head, and controls a cone of vision.
  • Enemies in the cone are petrified and take a minor amount of damage.
  • Enemies killed while petrified burst into a ring of 8 tears.
2 
Sculpted Pepper
Sculpted Pepper8.33 seconds
Strength in arrogance
  • Spawns a stone block on use.
  • Attacking the stone block chisels it.
  • Fully chiseled stone blocks produce an aura that gives status effects to enemies and buffs to Isaac, with the types of effects differing with the appearance of the statue.
3 

Passive Items

Name Icon Flavor Text Description Quality
Black Lantern
Black Lantern
Silver-Lined Curses
  • +1 Black Heart.png Black Heart.
  • Guarantees a curse on every floor.
  • Replaces curses with special new types of potentially beneficial curses.
2 
Chirumiru
Chirumiru
HP + DMG Up, Perfect Freeze 4 
Gorgoneion
Gorgoneion
They're shy
  • Spawns a stationary familiar that gazes at enemies in the room, petrifying them as long as they are in its sight.
3 
Infinity Volt
Infinity Volt
Double tap cord
  • Double tap to link to an enemy with an extension cord.
  • Linked enemies are charmed and continually generate arcs of electricity.
  • After being linked for long enough, the enemy will explode.
2 
Ophiuchus
Ophiuchus
Serpent Bearer
  • Wiggly snake familiar that chases after enemies, poisoning them and dealing damage on contact.
  • Prioritizes chasing after enemies that are not currently afflicted with Poison.
3 
Peppermint
Peppermint
It burns! Wait, no it doesn't...
  • Chance to fire a flame that damages and slows enemies, and freezes them into ice statues on death.
2 
Slippy's Heart
Slippy's Heart
Intimacy
  • Chance to fart while near enemies. Farts vary in type and strength.
  • Fart chance scales with luck.
1 

Trinkets

Name Icon Flavor Text Description
Flea Circus
Flea Circus
Infested
  • 20% chance to spawn a random Flea after killing an enemy.
Flea of Meltdown
Flea of Meltdown
I bring Meltdown
  • Spawns an Meltdown Flea.png Orange Flea when entering a new room.
  • Orange Fleas can burn enemies.
Flea of Pollution
Flea of Pollution
I bring Pollution
Flea of Propaganda
Flea of Propaganda
I bring Propaganda
  • Spawns a Propaganda Flea.png Beige Flea when entering a new room.
  • Beige Fleas will charm enemies on hit.
Rainbow Bean
Rainbow Bean
Intimate farts
  • When standing near enemies, has a chance of expelling a random fart.
Name Icon Flavor Text Rock Type Rock Rarity Description
Blood Diamond
Blood Diamond
Bleeding tears
Normal
RockRarityIcon Common.png
Common
Cauldron Grimlin
Cauldron Grimlin
Duplicate friend
Normal
RockRarityIcon Fiendish.png
Fiendish
  • Sits on Golem's head and periodically spawns a friendly copy of an enemy in the room.
  • Will continue to create friendly copies of enemies while dropped on the ground.
Dogrock Rock
Dogrock Rock
He likes you!
Normal
RockRarityIcon Unobtainable.png
Unobtainable
  • Slows enemies in a radius around Golem.
  • Creates funny visuals and sounds.
  • Can't be obtained in a normal run.
Emetic Antimony
Emetic Antimony
Timed puke
Normal
RockRarityIcon Rare.png
Rare
  • Periodically, the next tear Golem fires will be an Ipecac.png Ipecac projectile.
Fetal Stone
Fetal Stone
Prehistoric friend
Normal
RockRarityIcon Rare.png
Rare
  • Grants a rocky familiar that fires rock tears that have a chance to confuse enemies.
Fragmented Onyx Geode
Fragmented Onyx Geode
Entangled tears, geode bonus
Geode
RockRarityIcon Rare.png
Rare
  • 10% chance, scaling with luck, to shoot a tear that inflicts fear.
  • Geode Bonus: +5% to the chance, and enemies afflicted with fear take extra damage equal to the Devil Deal chance.
Gas Pocket
Gas Pocket
Noxious rocks
Normal
RockRarityIcon Common.png
Common
  • Rock.png Rocks occasionally leak poison gas clouds.
  • When broken, rocks have a chance to spawn large clouds of gas.
Grossular
Grossular
Gross out pulse
Normal
RockRarityIcon Common.png
Common
Hailstone
Hailstone
Chilling aura
Normal
RockRarityIcon Rare.png
Rare
  • Enemies close to Golem are slowed, and freeze into ice statues on death.
Hiddenite
Hiddenite
Line of sight
Normal
RockRarityIcon Common.png
Common
  • Entering and then breaking the line of sight from an enemy for the first time will confuse them briefly.
Homoerotic Ruby
Homoerotic Ruby
Eternal flame, baby!
Normal
RockRarityIcon Rare.png
Rare
  • Female enemies periodically have a chance to become berserk.
  • Chance to fire flaming tears that burns enemies.
Limestone
Limestone
Sour stone
Normal
RockRarityIcon Common.png
Common
Magnetic Sand
Magnetic Sand
Tears up, magnetic tears
Normal
RockRarityIcon Common.png
Common
Molten Slag
Molten Slag
Smelting reroll
Normal
RockRarityIcon Rare.png
Rare
  • Enemies that get close to golem have a chance to be burned.
  • When grinded, activates Smelter.png Smelter and smelt's Golem's other held trinket.
Petrified Sock
Petrified Sock
Hard as a rock, crush effect
Fossil
RockRarityIcon Rare.png
Rare
Robot Rock
Robot Rock
Bwaaabwabwabwabwaaaaw
Normal
RockRarityIcon Rare.png
Rare
  • Creates 2 spinning rainbow lasers around Golem that inflict random Status Effects.
Sapphic Sapphire
Sapphic Sapphire
Stone butch blue
Normal
RockRarityIcon Common.png
Common
  • Female enemies will become charmed.
  • Chance to fire tears which slow enemies hit, and freeze them into ice statues on death.
Scented Rock
Scented Rock
Charm aura
Normal
RockRarityIcon Common.png
Common
  • Charms enemies in a small radius around Golem.
Skuzz Fossil
Skuzz Fossil
Friend 'till the end, crush effect
Fossil
RockRarityIcon Rare.png
Rare
Trippy Fossil
Trippy Fossil
Huh whuh, crush effect
Fossil
RockRarityIcon Rare.png
Rare
  • 13% chance that scales with luck to fire a tear that shrinks enemies.
  • Crush Effect: Shrinks Golem's size slightly.
Warm Geode
Warm Geode
Warmth power, geode bonus
Geode
RockRarityIcon Common.png
Common
  • Increases damage and shot speed when standing close to a Fire Place.png Fire Place.
  • Being inside of "warm" floors passively grants the stat boosts.
  • Geode Bonus: Tears also gain a chance to burn enemies when standing near a fire.
Webby Geode
Webby Geode
Slowing shot, geode bonus
Geode
RockRarityIcon Common.png
Common
  • 20% chance that scales with luck to fire a slowing tear.
  • Geode Bonus: Slowing tears leave large puddles of white creep if they hit an enemy.

Pickups

Name Icon Back Flavor Text Effect
Honey Penny
HoneyPenny.png
N/A N/A
  • +1 coin.
  • On pickup, gives Isaac a honey creep trail that Slows enemies, as well as his tears being able to apply Slowness on enemies hit. Effect lasts for 16-17 seconds.
King of Diamonds
KingOfDiamonds.png
PlayingBack.png
"Gild all before you"
Darkness Energy
DarknessEnergy.png
EnergyBack.png
"Draw fear"
  • Inflicts all enemies in the room with Fear.
Fairy Energy
FairyEnergy.png
EnergyBack.png
"Draw charm"
  • Inflicts all enemies in the room with Charm.
Fire Energy
FireEnergy.png
EnergyBack.png
"Draw burning"
  • Inflicts all enemies in the room with Burning.
Grass Energy
GrassEnergy.png
EnergyBack.png
"Draw poison"
  • Inflicts all enemies in the room with Poison.
Psychic Energy
PsychicEnergy.png
EnergyBack.png
"Draw confusion"
  • Inflicts all enemies in the room with Confusion.
AC 3000
AC3000.png
ClubBack.png
"Guaranteed to keep them cool"
  • Inflicts all enemies in the room with Freezing.
Grotto Beast
Grotto Beast.png
GrottoBack.png
"One rare in every pack!"
  • Summons a Friendly Fiend Folio beast.