Glass Chest (Item Pool)

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Item Pools
BothIndicator.png Normal / Hard Treasure Pool Icon.png Treasure Room Boss Pool Icon.png Boss Shop Pool Icon.png Shop Curse Pool Icon.png Curse Room Secret Pool Icon.png Secret Room Devil Pool Icon.png Devil Room Angel Pool Icon.png Angel Room
Library Pool Icon.png Library Gold Chest Pool Icon.png Golden Chest Red Chest Pool Icon.png Red Chest Beggar Pool Icon.png Beggar Devil Beggar Pool Icon.png Devil Beggar Key Master Pool Icon.png Key Master Bomb Bum Pool Icon.png Bomb Bum
Planetarium Pool Icon.png Planetarium Ultra Secret Pool Icon.png Ultra Secret Room Crane Game Pool Icon.png Crane Game Rotten Beggar Pool Icon.png Rotten Beggar Battery Bum Pool Icon.png Battery Bum Old Chest Pool Icon.png Old Chest Wooden Chest Pool Icon.png Wooden Chest
Baby Shop Pool Icon.png Baby Shop Glass Chest Pool Icon.png Glass Chest Dire Chest Pool Icon.png Dire Chest Drug Dealer Pool Icon.png Drug Dealer Blacksmith Pool Icon.png Blacksmith Zodiac Beggar Pool Icon.png Zodiac Fortune Teller Pool Icon.png Robot Fortune Teller
Both Greed Modes Indicator.png Greed / Greedier Treasure Pool Icon.png Treasure Room Boss Pool Icon.png Boss Shop Pool Icon.png Shop Curse Pool Icon.png Curse Room Secret Pool Icon.png Secret Room Devil Pool Icon.png Devil Room Angel Pool Icon.png Angel Room

Items and trinkets in this pool have a chance of appearing inside of Glass Chest.png Glass Chests.

Active Items

Name Icon Weight Description
The Hourglass
The Hourglass2 rooms
1
  • All enemies in the room are slowed for 8 seconds.
The Jar
The JarUnlimited
1
  • When at full health, up to 4 extra Red Heart.png Red Hearts can be stored in The Jar.
  • Activating drops the stored hearts on the ground.
Crystal Ball
Crystal Ball6 rooms
1
Isaac's Tears
Isaac's Tears6 rooms
1
  • Each tear shot by Isaac increases item charge by one.
Glass Cannon
Glass Cannon4 seconds
1
  • Fires a high-damage piercing spectral tear.
  • If Isaac takes damage while holding this, he takes extra damage and it becomes Broken Glass Cannon.png Broken Glass Cannon.
Jar of Flies
Jar of FliesUnlimited
1
  • Killing an enemy adds a fly to the jar, up to a maximum of 20.
  • On use, releases Blue Fly.png Blue Flies equal to the number of flies in the jar.
Free Lemonade
Free Lemonade4 rooms
1
  • Creates a large pool of yellow creep beneath Isaac.
Jar of Wisps
Jar of Wisps12 rooms
1
  • Spawns random wisps that shoot various tears, block shots, and deal contact damage.
  • The number of wisps spawned increases every time the jar is used.
Esau Jr.
Esau Jr.1 rooms
1
  • Swaps between the current character and Esau Jr., who has +2 flat damage and flight.
  • Characters have independent items and health.
  • Dying as either character ends the run.
Everything Jar
Everything Jar12 rooms
1
  • Spawns certain pickups based on how many charges it has.
  • If fully charged, instead creates one of many unique effects.
Shredder
Shredder4 rooms
1
  • Converts all non-purchasable items in the room into an assortment of random pickups.
Clear Rune
Clear RuneVariable
0.1
  • Has the same effect as the rune or soul stone currently held by Isaac.
Glowing Hour Glass
Glowing Hour GlassUnlimited
0.1
  • Rewinds time, putting Isaac back in the previous room and undoing anything that happened in the current room.
  • Can only be used three times per floor, after which it functions like The Hourglass.png The Hourglass until the next floor.
Azurite Spindown
Azurite Spindown3 rooms
0.1
  • On use, rerolls all trinkets in the room by subtracting their internal ID number by 1.
Snow Globe
Snow Globe2.66 seconds
0.1

Passive Items

Name Icon Weight Description
My Reflection
My Reflection
1
Chocolate Milk
Chocolate Milk
1
  • Grants charged tears that deal greater damage when fully charged.
X-Ray Vision
X-Ray Vision
1
Holy Water
Holy Water
1
  • A bottle familiar that flies forward when Isaac shoots.
  • It breaks upon hitting an enemy, leaving a puddle of blue creep that petrifies enemies.
20/20
20/20
1
  • Isaac fires two tears at once, one from each eye.
  • 0.8× damage multiplier.
Lost Contact
Lost Contact
1
  • Isaac's tears can hit and destroy enemy projectiles.
  • -0.15 shot speed.
Cursed Eye
Cursed Eye
1
  • Grants charged tears that can be fired in a tight burst.
  • Getting hit while charging will teleport Isaac to another room.
Mysterious Liquid
Mysterious Liquid
1
  • Tears leave a small, short lasting pool of creep on impact or when their range is depleted.
Scatter Bombs
Scatter Bombs
1
  • +5 bombs.
  • Isaac's bombs explode into 2-4 tiny bombs.
Night Light
Night Light
1
  • A cone of light shines in the direction Isaac is moving that slows enemies and enemy shots.
Milk!
Milk!
1
  • Spawns a glass familiar that spills on the floor upon taking damage.
  • After the milk spills, Isaac's fire rate is increased by 1 for the current room.
Shard of Glass
Shard of Glass
1
  • Taking damage causes Isaac to bleed, spraying a volley of blood in the direction he fires.
  • Bleeding will eventually damage him, but it can be stopped by picking up a Red Heart.png Red Heart.
Angelic Prism
Angelic Prism
1
  • Spawns an orbital familiar with a large orbital radius.
  • Tears that pass through the prism split into four multi-colored tears.
Rocket in a Jar
Rocket in a Jar
1
  • +5 bombs.
  • If Isaac is currently firing, placing a bomb will instead shoot a fast-moving, explosive rocket in the direction he's facing.
Cube Baby
Cube Baby
1
  • Spawns an ice cube familiar that slides around when walked into.
  • It slows and deals contact damage, freezing monsters it kills.
Cracked Orb
Cracked Orb
1
  • Unlocks doors and reveals a random room on the map when Isaac takes damage.
Glass Eye
Glass Eye
1
Cool Sunglasses
Cool Sunglasses
1
  • +6 coins.
  • Upon entering an uncleared room, 3 Penny.png Pennies are taken from Isaac and strewn across the room.
  • Walking near coins on the ground grants a speed up based on the distance to the coin.
  • Collecting coins damages all enemies in the room.
Golem's Orb
Golem's Orb
1
Dr. Fetus
Dr. Fetus
0.1
  • Tears are replaced by bombs that benefit from bomb-enhancing effects and slide for a fixed time after being fired.
Epic Fetus
Epic Fetus
0.1
  • Isaac's tears are replaced with guided missiles, like those used by the Doctor's Remote.png Doctor's Remote.
Soy Milk
Soy Milk
0.1
  • Tears are smaller and do much less damage, but fire in very rapid succession.
Sacred Orb
Sacred Orb
0.1
  • Prevents items of quality 0-1 from appearing, and items of quality 2 from appearing 33% of the time, greatly increasing the quality of items received from all item pools.
  • Quest items are unaffected.
Clear Case
Clear Case
0.1
  • The next active item that is picked up will be assigned to the player's pocket slot.
Excelsior
Excelsior
0.1
  • Using active items will release fireworks, based on the item's amount of charge.
  • Fireworks will home in towards enemies and explode.
Heart of China
Heart of China
0.1

Trinkets

Name Icon Weight Description
Teardrop Charm
Teardrop Charm
1
Crystal Key
Crystal Key
1
  • Whenever Isaac clears a room, has a chance to open a neighboring Red Room.
Ice Cube
Ice Cube
1
  • Adds a chance to petrify enemies when entering the room. Killing a petrified enemy freezes it.
Shard of China
Shard of China
1
  • Overhealing with Red Heart.png Red Hearts fills a special health bar.
  • Filling this health bar accumulates a damage boost, up to +1.5 damage with 3 hearts filled.
  • Smelts itself once the bar is completely filled, making the trinket's damage boost permanent.
Extra Vessel
Extra Vessel
1
Massive Amethyst
Massive Amethyst
1
Cursed Urn
Cursed Urn
1
  • 0.75× tear delay multiplier.
  • If Isaac is about to take fatal damage, transforms them into ChinaCoopIcon.png China.
  • Shatters if dropped, turning into Shattered Cursed Urn Shattered Cursed Urn and losing its ability to revive.
Time-lost Diamond
Time-lost Diamond
1
Twenty-Sided Emerald
Twenty-Sided Emerald
1
  • Standing still near a pickup rerolls it after 3 seconds.
  • Any individual pickup can only be rerolled up to 3 times.
Technological Ruby 2.0
Technological Ruby 2.0
1
  • Golem creates 2 laser rings around themselves.
  • The outer ring deals 10% damage, while the inner ring deals 25% damage.
Fiendish Amethyst
Fiendish Amethyst
1
  • On entering an uncleared room, spawns four Amethyst FiendishFriends.png Minions.
  • Amethyst Minions disappear on room clear and will not drop a Heart.
Friendly Rapid Fire Opal
Friendly Rapid Fire Opal
1
  • Start each room with an assault rifle that shoots bullets at an increased fire rate, range and shot speed.
  • The rifle holds a limited amount of ammo, and is only able to fire 12 bullets before disappearing.