Devil Room (Greed Mode Item Pool)

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Item Pools
BothIndicator.png Normal / Hard Treasure Pool Icon.png Treasure Room Boss Pool Icon.png Boss Shop Pool Icon.png Shop Curse Pool Icon.png Curse Room Secret Pool Icon.png Secret Room Devil Pool Icon.png Devil Room Angel Pool Icon.png Angel Room
Library Pool Icon.png Library Gold Chest Pool Icon.png Golden Chest Red Chest Pool Icon.png Red Chest Beggar Pool Icon.png Beggar Devil Beggar Pool Icon.png Devil Beggar Key Master Pool Icon.png Key Master Bomb Bum Pool Icon.png Bomb Bum
Planetarium Pool Icon.png Planetarium Ultra Secret Pool Icon.png Ultra Secret Room Crane Game Pool Icon.png Crane Game Rotten Beggar Pool Icon.png Rotten Beggar Battery Bum Pool Icon.png Battery Bum Old Chest Pool Icon.png Old Chest Wooden Chest Pool Icon.png Wooden Chest
Baby Shop Pool Icon.png Baby Shop Glass Chest Pool Icon.png Glass Chest Dire Chest Pool Icon.png Dire Chest Drug Dealer Pool Icon.png Drug Dealer Blacksmith Pool Icon.png Blacksmith Zodiac Beggar Pool Icon.png Zodiac Fortune Teller Pool Icon.png Robot Fortune Teller
Both Greed Modes Indicator.png Greed / Greedier Treasure Pool Icon.png Treasure Room Boss Pool Icon.png Boss Shop Pool Icon.png Shop Curse Pool Icon.png Curse Room Secret Pool Icon.png Secret Room Devil Pool Icon.png Devil Room Angel Pool Icon.png Angel Room

Items in this pool can be found in the Devil Pool Icon.png Devil Room in Greed Mode.

To see the Greed Mode Devil Room pool of items in the original game, see its page on The Binding of Isaac: Rebirth wiki.

Active Items

Name Icon Weight Price Description
Fiend Mix
Fiend Mix1 seconds
1

Full red heart
  • On use, transforms half of Isaac's health into FiendishFriends.png Minions.
  • Upon clearing a room, Minions transform back into their respective Hearts as pickups.
Astropulvis
Astropulvis2.8 seconds
1

Full red heart
  • On use, destroys the closest Rock.png Rock and turns it into a large ghost.
  • Using the item again will detonate all large ghosts in the room.
Kalu's Severed Head
Kalu's Severed Head10 seconds
1

Full red heart
  • Is held above Isaac's head, and controls a cone of vision.
  • Enemies in the cone are petrified and take a minor amount of damage.
  • Enemies killed while petrified burst into a ring of 8 tears.
Malice
Malice5 seconds
1

Full red heart
  • Upon use, turns Isaac into a black fireball which charges across the room. This gives invulnerability, deals damage to enemies hit, and leaves a trail of black creep during the charge.
Purple Putty
Purple Putty5 rooms
1

Full red heartFull red heart

Passive Items

Name Icon Weight Price Description
Lil Fiend
Lil Fiend
1

Full red heart
  • Spawns a familiar that flies diagonally across the room and has a chance to spawn an HollowFriends.png Evil Hollow Minion when colliding with an enemy or enemy projectile.
  • Evil Hollow Minions disappear on room clear and will not drop a Black Heart.png Black Heart.
Fiend's Horn
Fiend's Horn
1

Full red heart
  • Enemies have a chance to spawn a HollowFriends.png Evil Hollow Minion on death.
  • Evil Hollow Minions disappear on room clear and will not drop a Black Heart.png Black Heart.
  • Chance starts at 20% and scales to 35% at 14 luck.
  • A bonus +2.5% chance is applied for every HUD heart immoral full.png Immoral Heart Isaac has in his Health bar.
Spare Ribs
Spare Ribs
1

Full red heart
  • +1 Bone Heart.png Bone Heart.
  • Taking damage fires out rib projectiles that circle around Isaac.
  • Rib projectiles return to sender and are destroyed only on contact with what fired them.
  • Rib projectiles can destroy enemy projectiles.
Imp Soda
Imp Soda
1

Full red heart
  • Grants a chance that scales with luck to shoot critical tears that deal quintuple Isaac's damage.
Prank Cookie
Prank Cookie
1

Full red heart
  • Grants multi-colored tears with different status effects added in Fiend Folio.
Pyromancy
Pyromancy
1

Full red heart
  • Isaac periodically creates orbital fireballs, up to three.
  • Double-tapping the shoot button launches a fireball, leaving a trail of flames and exploding on contact.
The Devil's Harvest
The Devil's Harvest
1

Full red heart
  • Upon death, respawn as FiendCoopIcon.png Fiend.
Lil Minx
Lil Minx
1

Full red heart
  • Spawns a pink Menace.png Menace familiar that charges at enemies.
  • Double-tapping the shoot button will have Lil Minx possess the nearest enemy and inflict them with berserk.
  • Double-tapping the shoot button again will have Lil Minx exit the enemy and launch a spectral tear barrage.
  • Berserked enemies periodically switch targets between Isaac and other enemies, deal and take bonus damage, move faster, and cannot die during the duration.
>3
>3
1

Full red heart
Devilled Egg
Devilled Egg
1

Full red heart
Toy Piano
Toy Piano
1

Full red heart
  • 22% chance, scaling with luck, to fire tears that doom enemies.
  • Doomed enemies gain a counter that goes down every time they take damage. Upon reaching zero, the enemy takes 5× Isaac's damage and the effect is removed.
Devil's Dagger
Devil's Dagger
1

Full red heart
  • Isaac throws daggers alongside his tears.
  • Enemies when killed drop gems that can power up the daggers.
Pet Peeve
Pet Peeve
1

Full red heart
  • Grudge.png Grudge familiar that moves around randomly and deals contact damage.
  • Double-tapping a shoot button will have the familiar charge in that direction.
Pinhead
Pinhead
1

Full red heartFull red heart
  • Luck-based chance to shoot sewing needles that pierce and inflict enemies with sewn.
  • Sewn enemies link damage taken onto all other enemies with sewn.
Lil Lamb
Lil Lamb
1

Full red heartFull red heart
  • Spawns a familiar that charges to shoot an Ipecac.png Ipecac projectile.
  • When Isaac takes damage, has a chance to drop to the floor and target enemies automatically.
Modern Ouroboros
Modern Ouroboros
1

Full red heartFull red heart
  • Tears leave oil creep upon impact.
  • Walking over oil creep will ignite it.
Fetal Fiend
Fetal Fiend
1

Full red heartFull red heart
Black Moon
Black Moon
0.5

Full red heart
  • Isaac's tears gain a dark red glow. Killing an enemy with these tears creates a glowing red cross that damages enemies in an area of effect.
  • Enemies killed by the cross don't spawn another cross.