Template:ItemPool/GlassChestCommon
Name | Icon | Quote | Description | Quality |
---|---|---|---|---|
My Reflection | Boomerang tears | Gives Isaac's tears a boomerang effect. | 0 | |
The Hourglass | Temporary enemy slowdown | All enemies in the room are slowed for 8 seconds. | 1 | |
Chocolate Milk | Charge shots | Grants charged tears that deal greater damage when fully charged. | 3 | |
X-Ray Vision | I've seen everything | Reveals and opens all Secret Room and Super Secret Room entrances. | 2 | |
Holy Water | Splash! | A bottle familiar that flies forward when Isaac shoots.
It breaks upon hitting an enemy, leaving a puddle of blue creep that petrifies enemies. |
3 | |
20/20 | Double shot | Isaac fires two tears at once, one from each eye. | 4 | |
The Jar | Save your life | When at full health, up to 4 extra Red Hearts can be stored in The Jar.
Activating drops the stored hearts on the ground. |
0 | |
Crystal Ball | I see my future | Upon use, reveals the map (except the Super Secret Room) and drops a Soul Heart or random card/rune. | 3 | |
Lost Contact | Shielded tears | Isaac's tears can hit and destroy enemy projectiles. | 2 | |
Cursed Eye | Cursed charge shot | Grants charged tears that can be fired in a tight burst.
Getting hit while charging will teleport Isaac to another room. |
0 | |
Mysterious Liquid | Toxic splash damage | Tears leave a small, short lasting pool of creep on impact or when their range is depleted. | 3 | |
Isaac's Tears | Collected tears | Fires 8 tears around Isaac, which retain the damage, range, shot speed, and special tear effects.
Each tear shot by Isaac increases item charge by one. |
0 | |
Glass Cannon | Be gentle... | Fires a high-damage piercing spectral tear.
If Isaac takes damage while holding this, he takes extra damage and it becomes Broken Glass Cannon. |
1 | |
Scatter Bombs | We put bombs in your bombs! | Adds 5 Bombs. Isaac's bombs explode into 2-4 tiny bombs. | 1 | |
Night Light | Scared of the dark? | A cone of light shines in the direction Isaac is moving that slows enemies and enemy shots. | 2 | |
Jar of Flies | Bug catcher | Killing an enemy adds a fly to the jar, up to a maximum of 20.
On use, releases Blue Flies equal to the number of flies in the jar. |
2 | |
Milk! | Don't cry over it... | Spawns a glass familiar that spills on the floor upon taking damage.
After the milk spills, Isaac's fire rate is increased by 1 for the current room. |
1 | |
Shard of Glass | Blood and guts! | Taking damage causes Isaac to bleed, spraying a volley of blood in the direction he fires. Bleeding will eventually damage him, but it can be stopped by picking up a Red Heart. |
1 | |
Angelic Prism | Eclipsed by the moon | Spawns an orbital familiar with a large orbital radius.
Tears that pass through the prism split into four multi-colored tears. |
3 | |
Free Lemonade | Party time! | Creates a large pool of yellow creep beneath Isaac. | 1 | |
Rocket in a Jar | Rocket propulsion +5 bombs | +5 Bombs.
If Isaac is currently firing, placing a bomb will instead shoot a fast-moving, explosive rocket in the direction he's facing. |
2 | |
Cube Baby | Kick it! | Spawns an ice cube familiar that slides around when walked into.
It slows and deals contact damage, freezing monsters it kills. |
1 | |
Cracked Orb | Shards of knowledge | Unlocks doors and reveals a random room on the map when Isaac takes damage. | 1 | |
Jar of Wisps | Your faith grows | Spawns random wisps that shoot various tears, block shots, and deal contact damage. The number of wisps spawned increases every time the jar is used. |
2 | |
Esau Jr. | Lost brother | Swaps between the current character and Esau Jr., who has +2 flat damage and flight.
Characters have independent items and health. Dying as either character ends the run. |
2 | |
Everything Jar | Anything is possible | Spawns certain pickups based on how many charges it has.
If fully charged, instead has one of many unique effects. |
2 | |
Glass Eye | DMG + luck up |
|
3 | |
Cool Sunglasses | Gold Rush |
|
2 | |
Golem's Orb | Lost and Found… |
|
3 | |
Shredder | Item Recycler | Turns an item pedestal into a large amount of pickups. | 2 |