Bloody Rock
Jump to navigation
Jump to search
Bloody Rock is a rock trinket added in The Reheated Update.
Effects
- Every 4th tear fired by Golem becomes a large blood tear that deals double damage.
Interactions
Trinket Multipliers: Affects the number of shots needed before shooting a blood tear.
- The formula for calculating the number of shots is
4 × (1 ÷ Trinket Multiplier)
, rounded up. This means aTrinket Multiplier
of 2 will result in firing a blood tear ever 2nd shot, while aTrinket Multiplier
of 4 is required to fire a blood tear every shot. - Without certain other trinket multipliers,
Henge Rock will have no effect on Bloody Rock by itself, due to how the blood tear rate is rounded up in the calculation.
- If the multiplier is less than 1, through smelting Bloody Rock onto
Golem, then the blood tear will always fire after the 8th shot instead.
- The formula for calculating the number of shots is
Azurite Spindown: Using Azurite Spindown on Bloody Rock rerolls it into
Rough Rock.